Radiance MS

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65x EXP 100x Meso 3x Drop


3 posters

    Applying for GM/coder.

    PuddlesX
    PuddlesX
    B&, kid.
    B&, kid.


    Posts : 53
    Join date : 2010-08-04
    Age : 34

    Applying for GM/coder. Empty Applying for GM/coder.

    Post  PuddlesX Sun Aug 22, 2010 7:00 pm

    Name : Ali

    Age : 21 (Yes, I know I'm old.)

    Ign : PuddlesX, Banana, iAlishar, TamponThief

    Time spent playing : I've currently no job, so I have a lot of free time. I'm usually on from about 3PM, to 12 AM or so. (I am completely aware that this is a long time. The longer, the better. :])

    Timezone : EST

    What I could contribute to the server : I coded and GM'd for the MapleGeek and Odin. I was a beta tester and GM on GMS. I'm sure that if I were a coder, a lot of things would be fixed. I could fix and add commands, fix mounts, and code an autoban system if it would be of convenience. If I were chosen to be a GM, I could make RadianceMS a much more fun place. I could be on enough to watch for hackers, and to monitor or host events. I'm aware of most GM commands, map IDs, monster IDs, and item IDs (GMS and MapleGeek gave me a "handbook" when I started out. It includes IDs, ways to customize spawns, and quick fixes.) I am available at any time of the day, and anyone can message me at any time if I'm needed. I could help bring more people to this server, also. That's what I could contribute to RadianceMS. :D

    Why we should choose you : You guys should choose me because I've GM'd at large servers. I've also coded hexed clients for years. whether you choose me as a GM, or as a coder, or even as both; I promise, you won't be let down. I'd like to bring more to this server with my coding skills and my personality. I'm a very likeable person, and I'm a legit coder. This is why the staff at RadianceMS should choose me. :]


    <3 Ali.




    εđġεεαᴚℓ
    iPoke
    iPoke
    Moderator
    Moderator


    Posts : 487
    Join date : 2010-01-10
    Age : 27
    Location : Conroe , Texas(:

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    Post  iPoke Sun Aug 22, 2010 9:19 pm

    I didn't even read it. Razz. but I approved. Btw, If your applying for coder, Pl0x add some Examples?
    Adrian
    Adrian
    Moderator
    Moderator


    Posts : 227
    Join date : 2009-12-16
    Location : In my Mom

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    Post  Adrian Sun Aug 22, 2010 9:56 pm

    Zackk doesn't have a Say in dah the next GM just 2 let u know
    PuddlesX
    PuddlesX
    B&, kid.
    B&, kid.


    Posts : 53
    Join date : 2010-08-04
    Age : 34

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    Post  PuddlesX Mon Aug 23, 2010 12:56 am

    iPoke wrote:I didn't even read it. Razz. but I approved. Btw, If your applying for coder, Pl0x add some Examples?

    What kind of examples would you like?
    I've some edited .wz files from a couple years ago, if you'd like for me to shove them in some file site and post them.
    PuddlesX
    PuddlesX
    B&, kid.
    B&, kid.


    Posts : 53
    Join date : 2010-08-04
    Age : 34

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    Post  PuddlesX Thu Aug 26, 2010 4:38 am

    This is some coding I did by myself.
    It gives GMs and NPC to teleport them to the GM map.

    void NPCsScripts::npc_2100(NPC* npc){
    int state = npc->getState();
    int map = npc->getPlayerMap();
    if(npc->getPlayerMap() == 0){
    if(state == 0){
    npc->addText(" Want to go to the#bGM Map#k? ");
    npc->sendYesNo();
    }
    else if(state == 1){
    if(npc->getSelected() == YES){
    npc->addText(" Ok! Let's go. ");
    npc->sendNext();
    }
    else {
    npc->addText(" Are you sure? ");
    npc->setState(npc->getState()+1);
    npc->sendYesNo();
    }
    }
    else if(state == 2){
    npc->teleport(180000000);
    npc->end();
    }
    else if(state == 3){
    if(npc->getSelected() == YES){
    npc->addText(" Call me when you need me. ");
    npc->sendNext();
    npc->end();
    }
    else {
    npc->addText(" Ok!, tell me when you have your decision. ");
    npc->sendNext();
    npc->end();
    }
    }
    }
    else if(state == 5){
    npc->teleport(180000000);
    npc->end();
    }
    else if (map == 180000000){
    if(state == 0){
    npc->addText(" Welcome to the #rGM map#k! ");
    npc->addText(" Enjoy! ");
    npc->sendBackOK();
    }
    else if(state == 1){
    npc->end();
    }
    }
    else{
    npc->end();
    }
    }



    I tried this on a test server I used to run, and it worked fine.
    :]
    PuddlesX
    PuddlesX
    B&, kid.
    B&, kid.


    Posts : 53
    Join date : 2010-08-04
    Age : 34

    Applying for GM/coder. Empty Re: Applying for GM/coder.

    Post  PuddlesX Thu Aug 26, 2010 4:42 am

    PuddlesX wrote:This is some coding I did by myself.
    It gives GMs and NPC to teleport them to the GM map.

    void NPCsScripts::npc_2100(NPC* npc){
    int state = npc->getState();
    int map = npc->getPlayerMap();
    if(npc->getPlayerMap() == 0){
    if(state == 0){
    npc->addText(" Want to go to the#bGM Map#k? ");
    npc->sendYesNo();
    }
    else if(state == 1){
    if(npc->getSelected() == YES){
    npc->addText(" Ok! Let's go. ");
    npc->sendNext();
    }
    else {
    npc->addText(" Are you sure? ");
    npc->setState(npc->getState()+1);
    npc->sendYesNo();
    }
    }
    else if(state == 2){
    npc->teleport(180000000);
    npc->end();
    }
    else if(state == 3){
    if(npc->getSelected() == YES){
    npc->addText(" Call me when you need me. ");
    npc->sendNext();
    npc->end();
    }
    else {
    npc->addText(" Ok!, tell me when you have your decision. ");
    npc->sendNext();
    npc->end();
    }
    }
    }
    else if(state == 5){
    npc->teleport(180000000);
    npc->end();
    }
    else if (map == 180000000){
    if(state == 0){
    npc->addText(" Welcome to the #rGM map#k! ");
    npc->addText(" Enjoy! ");
    npc->sendBackOK();
    }
    else if(state == 1){
    npc->end();
    }
    }
    else{
    npc->end();
    }
    }



    I tried this on a test server I used to run, and it worked fine.
    :]

    I forgot a bracket at "If"(hint ;]) somewhere in there. xD
    Also, some versions get a fatal error.
    This is from v.75

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